Dance music is my primary genre.
Pads, synths and melodies.
My own style of videogame music
Inspired by Videogame music
Music from videogames are something that influenced my musical developement.
With over 15 years experience as a hobbyist music producer, i can say for sure that videogame melodies have been something i've played with, quite often.
Videogame music, especially from the earlier era, is very focused on melodies. Vocals werent a thing in videogame music back then.
It was all about how good the melody was, if it would be remembered and stuck in your head, creating nostalgia decades later.
Modern videogame music doesnt have this, as videogames often just use commercial music in their games.
I would say the old music had it's charm.
One thing to be aware about is that many games from this era was created by japanese videogame companies, where the melodies certainly were influenced by the oriental traditional style.
When this was brought onto the world internationally, it let people hear how wounderful the eastern styled music sounded, and how it had it's own traits.
My main genre was Dance music, or more specific, EuroDance/Eurotrance/Hardtrance.
which had its days of glory in the late 90's and early 00's.
My style with this music was definitely influenced by the videogame music i remembered so well, especialy the oriental tracks.
Creating melodic dance music was all about the melody. It grew into me, being stuck with a genre which has become forgotten.
I knew i needed to aim for a new destination with my music production, and that would be creating videogame music in this kind of style.
Why shouldnt i? i was influenced by videogame music since the start, thats where i probably would feel most confortable, since my main genre slightly died off, and i still have so many melodies id like to produce in the future.
A retro game would fit me perfectly, maybe a space shooter, platformer, or arcade game. I developed a style that isnt too old, but a bit modernized, so i dont have to produce fully 8bit music for pixel games, but a modern version of it, using a mix of modern and retro sounds.
Also, i do like to produce psytrance, or any other genres, which i think would fit perfectly for futuristic racers or anything simular.
(anyone who played, killer loop or wipeout know what im talking about)
I can do ambients, chill music, ambient pads, for puzzle games or anything simular.
I can do alot of genres, as i experimented over the years trying almost all genres in the electronic area.
But if you read this far, maybe you are interested.
I can make music with really strong melodies that will stick with the players, for a long time.
music is 50% of the game.
I tried playing games with the TV on mute... It was horrible.
Bear in mind, many of the samples above was made quickly for the portfolio, and some others were picked out of some earlier productions i made, and doesnt represent my 100% effort in creating good music.
Though, these samples should give a clue about some of the things i can produce.
So now, if you need superb melodies for your game, go to the "hire" page, or contact me on facebook messenger.